We are fascinated by complex fictional worlds and love to spend hours upon hours exploring them. The excitement of solving a mystery and the immersion of a next gen game feel like the perfect mix of ingredients to us. We want you to dig into the dirt and uncover an entire fleshed out world that will light your curiosity!

The Team Can

Clément Marchand

CEO/Producer

Co-founder of Tin Can Studio, he is a multi-hatted entrepreneur with over 8 years of experience.

Composition: 50% human, 49% coffee… Don’t ask about the
remaining 1%…

William Burke

Art Director/Producer

Co-founder of Tin Can Studio, he has a decade of experience in 3D Art and Game Design.

When he’s not teaching Game Art, he is usually found obsessing about new original concepts or the nose buried between the pages of a good science fiction book.

Julien Cucco

Developer

Julien has over 8 years of experience of development on Unreal Engine.

But do not be fooled by appearances, he’s just as good on the dancefloor as he is with blueprint!

Thomas Barrandon

Composer

With more than 280k monthly listeners on Spotify, Thomas is a master of alternative electronic music.

His love of old school science fiction is his greatest source of inspiration!